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Tier Satellite League Format

FULL SEASON

1. Overview: The World Championship of Fantasy Football (WCOFF) “WCOFF Tier Satellite” consists of 12 teams/managers. The WCOFF “WCOFF Tier 1 Satellite” regular season will extend from NFL Week 1 through NFL Week 14. The top 4 teams through week 14 will qualify for the “WCOFF Tier 1 Satellite” playoffs.

3 WEEK SEASON

1. Overview:  The World championship of Fantasy Football (WCOFF) "WCOFF Tier Satellite" 3 Week Season consists of 12 teams/managers.  The Regular season will extend over a consecutive 3 week period during the NFL regular season.  Final standings will be based on the total points scored over the 3 week regular season.


1 WEEK SEASON

1. Overview:  The World Championship of Fantasy Football (WCOFF) "WCOFF Tier Satellite" 1 Week Season consists of 12 teams/managers.  The Regular season will extend over 1 week during the NFL regular season.  Final standings will be based on the total points scored over the 1 week regular season.

Rosters: Each team will have 20 players.

3. Roster Requirements: Maximum of 20 players.

4. Lineups Requirements:

Starting lineups will consist of
1 QB
2 RB
3 WR
1 TE
1 Flex player (a RB or WR, or TE)
1 PK
1 Team Defense/Special team

(If no Week One lineup is submitted, the WCOFF will determine your starting lineup. After Week One, if no starting lineup is submitted, your starting lineup will be that of the previous week.)

a. League Management Web Address: You can access your league via the internet by going to http://www.wcofs.com/

b. Lineup Submission: All lineups may be submitted on the league web site and are due by 1:00 pm ET on Sunday (12:45 am ET if you are submitting a lineup by phone) for ALL Sunday games. The only exceptions are for players involved in games earlier in the week. Those players must be submitted into lineups 5 minutes prior to the scheduled start of the game, or 15 minutes prior to the scheduled start of the game if you are submitting a line up by phone.

c. WCOFF Phone In: Participants may phone their transactions. You will need your login and password to submit transactions via phone. Call –1-877-725-1118 during the following hours:

Monday -- Friday 10 am-5pm EST*
Saturday 10am – 5pm EST*
Sunday 10am – 12:45am EST*

* All hours and phone number are subject to change

d. Thanksgiving: The phone-in option will NOT be available on Thanksgiving Day. However, online submission of lineups will be accepted via the website until 12:30 pm EST.

5. Scoring: An individual offensive player on any active WCOFF starting roster will be credited points for scoring in the following manner, unless otherwise noted:

a. Passing:
Yards passing divided by 20 (e.g. 215 passing yards = 10.75 fantasy points).
4 points for every passing TD.
Minus one point (-1) for every interception thrown.
2 points for every 2-point conversion.

b. Rushing:
Yards rushing divided by 10 (e.g. 89 rushing yards = 8.9 fantasy points).
6 points for every rushing TD.
2 points for every 2-point conversion.

c. Receiving:
Yards receiving divided by 10 (e.g. 112 receiving yards = 11.2 fantasy points)
6 points for every receiving TD.
1 point for every catch.
2 points for every 2-point conversion.

d. All Other TDs:
6 points for any TD scored by recovered or returned fumbles, laterals, or any other means by which a skill position player (QB, RB, WR, TE, or K) is awarded an individual TD, except kickoff and punt returns. No rushing or receiving yardage is awarded for a TD returned on a fumble.

e. Placekicking:
1 point for every Extra Point
3 points for every FG of 1 – 30 yards plus .1 point for every yard thereafter.
Example: a 43-yard FG would be worth 4.3 points

f. Team Scoring (Defense/Special Teams):
1 point for every sack
2 points for every team takeaway (interception or fumble recovery)**
6 points for every TD (via interception return, fumble return, punt or kickoff return, blocked FG return, missed FG return, blocked punt return)*
2 points for every safety
5 points for every shutout ***
2 points for allowing between 1- 5 points ***
1 point for allowing between 6 – 10 points ***

* TDs scored on “fake” FGs or “fake” punts do NOT count as Defense/Special Teams scoring. TDs scored by the offensive team after a blocked FG or blocked punt do NOT count as a Defense/Special teams score. TDs scored on a double-turnover only count for the individual player who scored the TD, not for the team.

** A double turnover is considered points for the recovering team's defense and ST. Thus, an example, team A's offense fumbles and team B's defense recovers, but then fumbles the ball back to team A's offense. In that scenario team A's defense and special teams (along with team B's defense and ST) are both awarded a fumble recovery.

*** Any and all points scored against a team are considered points scored against the special teams and defense. Thus, as an example, a turnover by the offense that is returned for a TD is considered as points scored against the special teams and defense.

6. Point Calculations: Team scoring will be carried out to the hundredth (e.g. a team may score 94.75 points).

7. Free Agents: Any active NFL player who is not on a team roster within your league is considered a free agent for that league. GridIron Fantasy Sports LLC may, in rare instances, remove a free agent who has been dropped by a WCOFF team if in the judgment of GridIron Fantasy Sports LLC the dropped player would unfairly impact the outcome of the WCOFF or if there is suspected collusion.

8. Free Agent Acquisitions/Blind Bidding: The free agent system will be a “blind bidding” process. Each team will start with $1,000 free agent “dollars” for the season, and will be permitted to bid for free agents on a weekly basis. No team will be informed of any other team's free agent bids until after the winning bids have been awarded. A team owner will no longer be able to bid on free agents once their season long waiver wire cap of $1,000 has been reached. Awarding of free agents begins with the highest bid by any team for a free agent. Once that free agent has been awarded to the winning bidder, all other bids for that free agent are discarded as losing bids. Then the highest remaining bid by any team for any remaining free agent will be considered. That winning bid will be awarded the free agent and all losing bids for that free agent will be discarded. This continues until the lowest valid bid remaining is considered. A team may acquire any number of players provided they have not reached their season long waiver wire cap of $1,000. A team's roster must always consist of 20 players. All bids must be in increments of dollars (no cents). The free agent bidding system is the only means by which free agents may be acquired.

a. Bid Priority: Bids will be processed in the order of highest dollar amount.

b. Auction Bidding vs. Blind Bidding: The WCOFF blind bidding process is not an auction bidding process. Though you may bid on the same player in multiple bid groups, you can only bid one amount for such player.

c. Conditional Bids or Exceptions: A player can place make certain bids conditional on the outcome of a previous bid. By making an exception in Step 3 of the bid process, a player can invalidate a future bid if a prior bid is successful. (See example in section 9).

d. Player Drops: For each bid, an owner needs to identify a player or a list of players to be dropped if the bid is successful. To be dropped, the player needs to be on your roster after your previous bids have been processed. The player drop list works in descending order based on the list the owner creates for each bid. (See example in section 9).

10. Bidding Time Frame: The bidding process starts after the completion of Week 1 and ends prior to Week 13 on Friday at 8 pm ET. Bids will be accepted on the league web site from Tuesday at 9 am ET until Friday at 8:00 pm ET in each of these weeks. If you are submitting by phone, you must submit your bids by 7:45 pm ET on Friday. Rosters will be updated by 8:15 pm ET Friday night with the results of all successful bids. There will be no free agent pickups after the completion of the WCOFF regular season.

11. Weeks 10 –13 (If applicable): Because of the Thursday night games in weeks 10, 11, 12 and 13 there will be two waiver wire periods for those weeks. The first period will end at 8 pm ET on Wednesday night. The second period will end at 8 pm on Friday night. Teams may bid on and/or drop a player who plays in a Thursday game. However, teams may not (i) place a Thursday player in their starting lineup retroactively in the case of picking up a player on Friday, nor (ii) drop a Thursday player from their starting lineup after picking him up on Friday. (Examples: For Week 10, you may acquire Chicago QB Jay Cutler on Friday after his Thursday night game, but you may not put him into your Week 10 lineup. As a separate example, if Cutler is already in your starting lineup for Week 10, you may not drop him Friday morning if he was in your starting lineup for the Thursday night game).

12. Tied Bids: If there is a tie, the team that receives the player will be determined in order by:
1. Worst total points.
2. Worst won/lost record.
3. Worst previous week score.
4. Worst QB points total to date.
5. Coin toss.

13. Available Players: Teams may acquire players not on any roster within their league, with one exception. Players cut during Week 12 free agent bidding and Week 13 free agent bidding may not be re-acquired by any team. This is done to minimize potential collusion. On occasion, the WCOFF commissioners may remove a dropped player from the free agent pool if the commissioners think it is in the interest of upholding the integrity of the league or the event.

14. Trades between managers: To minimize the possibility of collusion, there will be no trading allowed.

15. League Structure (For Full Season League Only): The League will have a 14-week regular season, going from week 1 to week 14. This is a head-to-head league. The League will be broken up into 3 Divisions (A, B and C). Each team will play the three other teams within its own division two times during the regular season, while playing the remaining teams (8) exactly once. Standings for the regular season will be based on cumulative won-loss record for each team throughout 14 weeks. The top 4 teams at the finish of the regular season will advance to the league playoffs.

16. Playoffs (For Full Season League Only): The scoring rules and starting lineup format is identical to regular season. The playoffs will consist of 4 teams playing 2 rounds, as follows:

a. Playoff Structure (For Full Season League Only): Weeks 15-16 of the NFL season will determine each league champion by means of League Playoffs. The four participants in the League Playoffs will be 1-3) the divisional leaders based on best record vs. 2) the remaining team with the highest point total.

The tiebreakers for divisional leader in each league after 14 games are:
1. Head to head (best won-lost-tied percentage in games between the teams)
2. Total points during the regular season
3. Total quarterback points (starting QBs week 1 through week 11)
4. Total points in weeks 10 & 11
5. Coin toss

b. Playoff Format (For Full Season League Only): Week 15 of the NFL season will begin the League playoffs. The divisional leader with the most points during the regular season will be awarded the #1 seed in the playoffs. As the #1 seed, this team will be allowed to pick its opponent for the first round of the playoffs. This selection must be made by 1:00pm EST on Wednesday prior to the first round of the playoffs. If a selection has not been made by that time, the team with the remaining playoff participant with the fewest total points during the season will be assigned the #4 seed and serve as the opponent to the #1 seed in Week 15.

The two remaining playoff participants will also play head-to-head in Week 15.

If there is a tie for the #4 playoff seed, the aforementioned tie breakers 2- 5 will be used.

c. Championship Game (For Full Season League Only): Week 16 of the NFL season will determine the League Champion award winner by means of a single Championship Game. The two participants in the Championship Game will be the winners of the aforementioned Week 15 playoff games.

d. Third Place Game (For Full Season League Only): Week 16 of the NFL season will determine each league’s third place award winner by means of a single Third Place Game. The two participants in the Third Place Game will be the losers of the aforementioned Week 15 playoff games

The tiebreakers for games during weeks 15 and 16 are:

1. Total quarterback points
2. Team with the individual highest scoring player for the week
3. Coin Toss

17. Miscellaneous Information: All “total points” means total starting lineup points.

18. Award Breakdown:

a. Individual League Awards:

Tier 1 - Entry Fee $250
1st place - Tier 3 Entry
2nd place - Tier 2 Entry
3rd place - Tier 1 Entry

Tier 2 - Entry Fee $750
1st place - Tier 4 Entry
2nd place - Tier 3 Entry
3rd place - Tier 2 Entry
4th place - Tier 1 Entry

Tier 3 - Entry Fee $1,500
1st place - Tier 4 Entry + Main Event Entry
2nd place - Tier 4 Entry
3rd place - Tier 3 Entry + WCOOFF Entry
4th place - Tier 3 Entry

Tier 4 - Entry Fee $5,000
1st place - Platinum League Entry + Main Event Entry
2nd place - Platinum League Entry
3rd place - Tier 3 Entry
4th place - Tier 1 Entry